![]() Give 'em a hell on earth with your snipers and MGs ! If necessary help yourself by shelling Germans with your own off-map arty - click on its icon (next to the command points) then on the terrain you want to bombard. Germans will pretty fast arrive at a conclusion that bridges are mined and will send their pioneers (equivalent of your engineers) supported by more Stugs to demine. Naturally, you can produce much more units than I propose you (it's recommended -) and place them in all those buildings, ruins or behind sandbags you appreciate as a good cover and useful in defence. Oh, and you can save resources on one MG section because you can find an abandoned german MG-42 in spot marked as a white dot (on my map), near high building next to the bridge A - capture it with paratroopers for example, then replenish the manpower of that squad near the town hall or church. Yes, it's not good to place all of them in one building (they'll all be dead if house crashes) but you have no choice in these areas. Also, place in these buildings sharpshooters and MG sections produced earlier in barracks. Įquip remaining engineers with flamethrowers (do it the same way as with recoilles rifles) and move each section to high buildings near bridges A and C - they will fry all the Krautz trying to get to your bank of a river. Their next task will be: 1) to destroy every german vehicle which has managed to break through your line of defense near the bridges and 2) to jump from there to damaged MG emplacements near bridges and repair them if necessary. When sappers did their job near the bridges pick up with two squads these AT weapons and send these engineers to the buildings, next to the square behind the town hall. You will also find german Panzerschrecks lying on the ground in white circles (small white dots on my map) but don't collect them with your paras, leave them for sappers. Now they're well armed against armor and you can place them in two buildings adjacent to the town hall (behind AT guns emplacement near the river) - from there they'll be able to provide fire on bridges B and C. Then arm 'em with recoilless rifles by left-clicking on suitable icons in the lower right corner of the screen. Go back to your paratroopers - notice that not all soldiers manned AT guns: send rest of them near HQ in town hall to replenish their manpower (to do that they must be near HQ/barracks). You can also place sharpshooter or MG section (produced in barracks/HQs) behind these sandbags to observe german riverbank. When engineers have finished their work with bridges order them to place sandbags around the guns. Turn them towards the exits from the bridges B and C (each gun to another exit) so they'll be able to strike from the sides enemy armor trying to cross these bridges (sides are his weakest points). Roll 'em to the spot between bridges B and C and set up there (it's not safe to arrange them together but you have no better choice). ![]() Now select your paratroopers and man two AT guns you will find on map (big white dots). (I've marked proposed spots for MG emplacements as black > on my map.) Finish your sapper job by building MG emplacements near the bridges - try to place these fortifications near the buildings or ruins so their sides will be protected by walls (MG emplacements can't shoot to the sides so they can be easily destroyed from flanks, even by infantry). Later - barbwire exits from the bridges to your bank: barbed wires will slow the movement of enemy infantry but they won't stop german tanks of course. First, mine all three bridges starting from german riverbank (watch out for enemy snipers hiding in buildings on that riverbank). Pay attention that you have two additional squads of engineers in HQ buildings (town hall and church ) - leave the buildings and send them to the bridges too. Select the Engineers you've got at your disposal and send them to the bridges. ![]() However, high command also ordered you to capture munitions points on the other side of the river but don't bother - without heavy equipment you have no chance to do it. So you should hold them on these bridges, they're the bottle-necks. Germans will approach from grey zone (directions of their attack I've marked with red arrows on my map) and will try to cross three bridges ( A, B and C) to get to yours ( blue).
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